July 2010 UDK Beta est sortie vous pouvez le téléchargerhere
- New Reference Tree tool
- New Package Revert tool
- Additional FBX import/export support
- Improvements to Gamecaster virtual camera support
- Motion blur and depth of field (DOF) enhancements
Here’s the full list of improvements in detail:
Reference Tree Tool
- Easily find how objects are being referenced with the new Reference Tree tool.
- Shows all of the actors and other objects that are referencing the selected asset
- Lists the reference chains for a specific asset

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June 2010 UDK Beta est sortie vous pouvez le télécharger ici
New tools/features ready for use.
- Vertex Colors and Multiple UV Sets for Skeletal Meshes
- Users can now import vertex colors with skeletal meshes and access them in materials.
- Works with both the FBX importer and the latest ActorX plug-in.
- Vertex colors only work for GPU-skinned meshes (for now).
- Up to four UV sets will be taken when importing a skeletal mesh.
- The skeletal mesh vertex buffer only uses the amount imported so as not to waste memory.
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bool QDesktopServices::openUrl ( const QUrl & url )
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Google publie la liste des 1000 sites les plus visité , on trouve Facebook qui est en première position
ici
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la liste des thèmes et ici
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Télécharger dés maintenant la version Mai d’UDK
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voici les nouveautés :
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